Project 1
My role on this project was the UI, Controller, and Mechanics programmer. I spent my time working on various types of character Controllers,
some of those being the PlayerController.cs, LedgeClimbingController.cs, PlatformDetection.cs, and the UI scripts MainMenu.cs and UIHoverEffects.cs.
With this in mind my role on the project also consistied of animation programming and sound effects programming, at the current moment I am still
developing those concepts with my team before my semester ends!
Responsibilities
- Character Controller
- Character Input Animations
- Ledge Grabing
- Platform Detection
- UI Managment
General Info
- Platform: PC
- Language: C#
- Team Size: 6
- Engine: Unity